ファイレクシアンMtG
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Sustaining Spirit
Sustaining Spirit
/ 1W
Creature — Angel Spirit
Cumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
Damage that would reduce your life total to less than 1 reduces it to 1 instead.
0 / 3
Sustaining Spirit
/ 1W
Creature — Angel Spirit
Cumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
Damage that would reduce your life total to less than 1 reduces it to 1 instead.
0 / 3
フォーマット
スタンダード : 不可パイオニア : 不可モダン : 不可レガシー : 可能ヴィンテージ : 可能パウパー : 不可統率者戦 : 可能
デジタル専用フォーマット
アルケミー : 不可エクスプローラー : 不可ヒストリック : 不可タイムレス : 不可
カード裁定
2004/10/04
原文Does not affect damage if you are already at zero or negative life. You still take it all.

2008/10/01
原文Paying cumulative upkeep is always optional. If it's not paid, the permanent with cumulative upkeep is sacrificed. Partial payments of the total cumulative upkeep cost can't be made. For example, if a permanent with "cumulative upkeep " has three age counters on it when its cumulative upkeep ability triggers, it gets another age counter and then its controller chooses to either pay or sacrifice the permanent.

2008/10/01
原文The second ability applies only if your life total is being reduced by damage. Other effects or costs (such as "lose 1 life" or "pay 1 life") can reduce your life total below 1 as normal.

2008/10/01
原文If an effect asks you to pay life, you can't pay more life than you have.

2008/10/01
原文The second ability is not a prevention effect. It stops unpreventable damage from reducing your life total below 1.

2008/10/01
原文The ability doesn't change how much damage is dealt; it just changes how much life that damage makes you lose. An effect such as Spirit Link will see the full amount of damage being dealt.

2008/10/01
原文Sustaining Spirit won't prevent you from losing the game if your life total is 0 or less or some other effect causes you to lose the game.

data from gatherer